It's ALIVE (Pathfinding Algorithm for GameSalad has been accomplished) Video included

ironDanironDan Member Posts: 148
edited August 2012 in Working with GS (Mac)
image


Hello fellow GameSalad Developers,
As you can see from the picture and YouTube video link AI (Artificial Intelligence) is possible in GameSalad and will be available for everyone to purchase in the GameSalad Marketplace as soon as it has been approved by the GameSalad Team. This is a Real Time Pathfinding Algorithm. I am very excited to unleash this game changing code to the community and please feel free to leave your opinion on what you think of the template I have created. As a side note I just want to let you know this has been accomplished using only TABLES, there are no invisible actors as walls or Waypoints or any spawn and destroy, this template runs between 55-60 FPS on an iPhone4 and the code can easily be changed to work on an iPAD or any device regardless of screen size.

Dan

Comments

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I totally love the image, and your words: "you're giving a brain to something that is brainless, and life to something that is lifeless". Badass! :)

    And you have there some badass template man.

    If this is not badass, I don't know what can be ;)
  • zombiesdrulezombiesdrule PRO Posts: 131
    Very Cool
  • BazookaTimeBazookaTime Member Posts: 1,274
    Awesome, I am sure that was a lot of work.
  • Benjamin_m5Benjamin_m5 Member Posts: 646
    Awesome dude!! Great work
    ---
    Benjamin
  • crazycam99crazycam99 Paris, FranceMember Posts: 519
    Awesome template!
  • ORBZORBZ Member Posts: 1,304
    edited August 2012
    nice work ironDan!
    Excellent use of tables, a very clever solution.

    Here is something i was working on back in 2010 (before tables) but never finished: I'm thinking of making a template bundle, I have a bunch of AI stuff but I wasn't interested in all the paperwork involved in the marketplace. Let me know if this stuff is interesting to anyone and I'll put together a bundle. Again, nice work ironDan. :)


    (Note: in the video the drone is chasing the green candy, not the mouse. It's ignoring the mouse and operating on it's own. The mouse just selects where to drop the candy.)



  • petercoupepetercoupe Member Posts: 94
    This is really something! Congratulations on the huge amount of work you must have done to get to this point. :)
This discussion has been closed.