It's ALIVE (Pathfinding Algorithm for GameSalad has been accomplished) Video included
ironDan
Member Posts: 148
Hello fellow GameSalad Developers,
As you can see from the picture and YouTube video link AI (Artificial Intelligence) is possible in GameSalad and will be available for everyone to purchase in the GameSalad Marketplace as soon as it has been approved by the GameSalad Team. This is a Real Time Pathfinding Algorithm. I am very excited to unleash this game changing code to the community and please feel free to leave your opinion on what you think of the template I have created. As a side note I just want to let you know this has been accomplished using only TABLES, there are no invisible actors as walls or Waypoints or any spawn and destroy, this template runs between 55-60 FPS on an iPhone4 and the code can easily be changed to work on an iPAD or any device regardless of screen size.
Dan
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Comments
And you have there some badass template man.
If this is not badass, I don't know what can be
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Benjamin
Excellent use of tables, a very clever solution.
Here is something i was working on back in 2010 (before tables) but never finished: I'm thinking of making a template bundle, I have a bunch of AI stuff but I wasn't interested in all the paperwork involved in the marketplace. Let me know if this stuff is interesting to anyone and I'll put together a bundle. Again, nice work ironDan.
(Note: in the video the drone is chasing the green candy, not the mouse. It's ignoring the mouse and operating on it's own. The mouse just selects where to drop the candy.)