Actor keep moving in air where it should be falling instead of moving

alialialiali Member Posts: 6
edited August 2012 in Working with GS (Mac)
I am trying to create game which when I touch the actor it should move on the wall, and should be falling down if there is no wall even if I am still touching the actor .

My problem is :
the actor is moving on X axis as much as I am touching it even if there is no wall , how can I solve this problem ?

I tried to change gravity of Y 500 but did not work .
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