More precise size and rotate controls
bladeolson
Member Posts: 295
Sometimes when manipulating a small object it is impossible to select it. It keeps trying to resize it. It is also very difficult to rotate a small object. Smaller adjustment circles might help. Or add some hotkeys like photoshop.
Zoom tool would be awesome too. I find myself wishing for that often.
Zoom tool would be awesome too. I find myself wishing for that often.
Comments
Go to System Preferences / Mouse settings
Check the Zoom checkbox.
Now you can hold the command button and scroll to zoom the entire OSX screen
= awesome!
blade
I usually add an "ActorInitialzed" boolean to each actor with its initial value being "false". I then have a rule where if it is "false" then do some initializing and if it is "true" perform the normal actor functions. I also add an "InitX" and "InitY" integer (or real, your choice) attribute pair that then gets copied over into the actor's X and Y position values in the initialize area and I manually set those attributes ("InitX" and "InitY") to the correct values (usually determined from my manual fiddling with it upon initial placement). That way, if I ever accidentally move them in the scene, they correct themselves upon scene start anyway.
A little extra work but then you have an initialize area that can take care of some other things for the actor that may crop up (one being if you have a certain actor counter you want to total up upon scene start...i.e. register themselves). This is especially useful in a "scene controller" actor or a "re-start of game" actor in the first scene...