Rotation Bug. Gamesalad doesn't respect "Rotation" attribute, when spawning.

scrapee_netscrapee_net Member Posts: 424
edited August 2012 in Working with GS (Mac)
I have an actor that has rotation set to 270. If I drag it to the scene it will respect the rotation set in it's settings.

When it is spawned by another actor, it's rotation will be 0.

Is this a bug?

Comments

  • ORBZORBZ Member Posts: 1,304
    It will be spawned at whatever rotation the spawn behavior "Direction" argument is set to.
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