Why is my actor spinning???
Hi,
Here is my project: http://www.sendspace.com/file/sw0haw
If I start the game and then push Up/left to press up against the left wall the ship starts to spin once I stop moving... I have no idea why this is happening if anyone can shed some light on it...
I'm using the TSB method of self.Motion = vectorToAngle(self.Motion.Linear Velocity.X, self.Motion.Linear Velocity.y)
My ship/actor spins like a maniac when I push up against the left wall... Please help!
Brand new to GS, so please go easy on me!![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
Thanks!
Here is my project: http://www.sendspace.com/file/sw0haw
If I start the game and then push Up/left to press up against the left wall the ship starts to spin once I stop moving... I have no idea why this is happening if anyone can shed some light on it...
I'm using the TSB method of self.Motion = vectorToAngle(self.Motion.Linear Velocity.X, self.Motion.Linear Velocity.y)
My ship/actor spins like a maniac when I push up against the left wall... Please help!
Brand new to GS, so please go easy on me!
![:) :)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/smile.png)
Thanks!