8.4 bugs, are you guys experiencing what I am?

EastboundEastbound Member, BASIC Posts: 1,074
edited November -1 in Working with GS (Mac)
After working all day with the 8.4 update, I'm having issues. Not with one huge error, simply things acting strangely. Actors spawning in the wrong locations, spawning 3 actors at once will only spawn one of them, even an actor that is simply suppose to move horizontally at 0 degrees, but is picking seemingly random angles to move in.

Anyone else?

Comments

  • skottskott Member Posts: 172
    I'm having problems with sound. I have an actor that moves up and plays a sound when i press a button - now I have to release the button and press again before the sound plays - It worked just fine in v. 8.3 :-(
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    I had one actor that i could not get to go away.
    I changes the alpha ... madehim not visable

    just wouldnt quit so i deleted it and remade it

    was odd but thats ll ive seen
  • design219design219 Member Posts: 2,273
    Are these from games made pre .8.4? I'm assuming so, since it has only been out about 24 hrs now. I'm wondering if these issue will crop up in a game built fresh in .8.4.

    _______________

    Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
    Food Fight! http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
  • homelesswombathomelesswombat Member Posts: 73
  • adadoadado Member Posts: 219
    I've been hot-n-heavy in editing a pre-0.8.4 game in 0.8.4 now for about 5 hours. No real issues (other than a sound I tried to import killed GS twice...I converted manually to OGG and it went fine).

    Knock on wood.
  • tubgamingtubgaming Member Posts: 14
    I had a .8.3 developed game autorotating on me when testing in the new .8.4 Viewer. When I would rotate the iPhone to play it the viewer kept shutting down. I went through and unchecked all autorotation settings for each scene. Now seems to be back to normal but loading spinner is in the upper left corner.

    Thanks!
    AKO
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