Getting an "Error Code 3" when trying to creating an Adhoc IOS game on MountainLion.
tomhkim
Member Posts: 6
Hi,
I wonder if someone could help me with something I've been struggling with for a while.
I'm getting an "Error Code 3" when trying to creating an Adhoc IOS game on MountainLion. I've verified that the distribution certificates are valid and I have even tried to recreate the certificates and the appid several times.
I'm new to GameSalad development so I have never published an adhoc executable on GameSalad so there is a possibility that something is wrong with my certificates. However, I was able to download a sample Xcode app and was able to create an adhoc executable successfully.
My console log shows the following errors:
8/19/12 7:51:17.574 PM GameSalad[1642]: Code Signing Error: /var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app: replacing existing signature
codesign_allocate: for architecture armv6 object: /private/var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app/Multiplication malformed object (unknown load command 9)
/var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app: object file format unrecognized, invalid, or unsuitable
8/19/12 7:51:17.574 PM GameSalad[1642]: Results written to /var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/signingLog.txt
8/19/12 7:51:17.575 PM GameSalad[1642]: ERROR: Code signing failed. Make sure your provisioning profile, developer certificate, and WWDR certificate are installed.
Any help will be greatly appreciated.
Thanks.
I wonder if someone could help me with something I've been struggling with for a while.
I'm getting an "Error Code 3" when trying to creating an Adhoc IOS game on MountainLion. I've verified that the distribution certificates are valid and I have even tried to recreate the certificates and the appid several times.
I'm new to GameSalad development so I have never published an adhoc executable on GameSalad so there is a possibility that something is wrong with my certificates. However, I was able to download a sample Xcode app and was able to create an adhoc executable successfully.
My console log shows the following errors:
8/19/12 7:51:17.574 PM GameSalad[1642]: Code Signing Error: /var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app: replacing existing signature
codesign_allocate: for architecture armv6 object: /private/var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app/Multiplication malformed object (unknown load command 9)
/var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app: object file format unrecognized, invalid, or unsuitable
8/19/12 7:51:17.574 PM GameSalad[1642]: Results written to /var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/signingLog.txt
8/19/12 7:51:17.575 PM GameSalad[1642]: ERROR: Code signing failed. Make sure your provisioning profile, developer certificate, and WWDR certificate are installed.
Any help will be greatly appreciated.
Thanks.
Comments
http://forums.gamesalad.com/discussion/comment/341205/
basically there is a bug publishing mac apps via mountain lion. hotfix is due end of the week. if you are publishing something else, it still might be a problem on your end.
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What puzzles me is why I can publish an adhoc app via Xcode but I can't do it via GameSalad.
Also does anybody know what these error codes mean in the console?
/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app/Multiplication malformed object (unknown load command 9)
/var/folders/kn/clvnsr0x5wx9_95p5k9_hphc0000gp/T/GameSalad0/Output58.app: object file format unrecognized, invalid, or unsuitable
By the way I'm running with the latest released versions of GameSalad and Xcode.
sudo /Library/uninstall-devtools --mode=all
By the way, the above command did not unistall the new version of Xcode that I had. After the older version of Xcode was uninstalled I has able to create an adhoc version of the program.
You must uninstall the old version before updating.