GameSalad Based On OpenGL Like Cocos2D

creativeappscreativeapps Member Posts: 1,770
edited August 2012 in Working with GS (Mac)
Hello,

I know GS is working on lua free engine but what about they use OpenGL just like Coccos2D. Cococs2d is handling memory and performance very well. Also we can make our game more smoother. Is that possible for GS to include OpenGL with Lua FREE?

Thanks,
John

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