Restore Rotation Position
Guys iam creating a game were the main actor a Humanoid Robot, can transform himself in a Iron Ball.
To do that a created two actors the Robot and the Ball ( destroy and spawn ), the problem is that the Robot has FIXED Rotation Checked, and the Ball does not, so the ball rotates and when i destroy the ball and spawn the robot, hi is in the ball rotation position, how can i avoid that, so when i spawn the robot he is always Stand up, on hes feet.
To do that a created two actors the Robot and the Ball ( destroy and spawn ), the problem is that the Robot has FIXED Rotation Checked, and the Ball does not, so the ball rotates and when i destroy the ball and spawn the robot, hi is in the ball rotation position, how can i avoid that, so when i spawn the robot he is always Stand up, on hes feet.
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