Restore Rotation Position

decaoeudecaoeu PRO Posts: 61
edited August 2012 in Working with GS (Mac)
Guys iam creating a game were the main actor a Humanoid Robot, can transform himself in a Iron Ball.

To do that a created two actors the Robot and the Ball ( destroy and spawn ), the problem is that the Robot has FIXED Rotation Checked, and the Ball does not, so the ball rotates and when i destroy the ball and spawn the robot, hi is in the ball rotation position, how can i avoid that, so when i spawn the robot he is always Stand up, on hes feet.

Comments

  • zombeejzombeej Member Posts: 1
    Can you use the Rotate to Angle rule? Before the actor changes back to the ball, use the Rotate to Angle behavior to rotate back to 0°.
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