Alpha is 0 to show text acting strange on big actor

LumpAppsLumpApps Member Posts: 2,881
edited August 2012 in Working with GS (Mac)
Hi,

I have recently updated to 0.10.00 and a project made and working in an older function now has a problem.
I have an actor with a word list (It is the boggle template by @tshirtbooth)
It shows used words in a puzzle game.

The alpha is set to 0 and the text has a color.
It is scrollable and the list can get long so the hight of this actor is 2000px.
When it shows text the alpha changes to 1 and the color to the text color.
It works with 1000px hight but when I go up to about 1500px I get this strange problem.

It works on the editor but not in preview or AdHoc

Suggestions welcome!

Cheers.

I just tried the original template by mr. T and it does the same thing. :(

Comments

  • LumpAppsLumpApps Member Posts: 2,881
    It seems that it is not the alpha is changing to 1 but the font is getting very big overlapping the complete box it is in (wrapping is on).

    Can someone who has the @tshirtbooth boggle template please open in it 0.10.00 and look at it in the viewer to see if it is just me.

    Cheers,
    Ludwig
  • LumpAppsLumpApps Member Posts: 2,881
    I found it.
    Its a bug since text is High Res (0.10.00).
    When the actor with the text box is higher then 1020 and text is wrapped it gives the actor the color of the text. When I turn of Resolution Independence its working fine.
    I filed a bug report.

    Cheers,
    Ludwig the monologger ;)
  • LumpAppsLumpApps Member Posts: 2,881
    I just got a mail from support. It is a bug. Probably only on a iPhone4 defenetly not on a 4s.
  • KiwiLeeKiwiLee Member Posts: 181
    I was getting this issue earlier too so thanks for that.
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