Camera control failing!!

oxheyoxhey Member Posts: 28
edited August 2012 in Working with GS (Mac)
Okay before i start imagen this.

I have a hud layer which isnt scrolable . It has a few buttons and a control skin. (game boy style - top half screen / bottom buttons)

I have another layer where everything else goes . eg. ground , player ....


The player has camera control on it but when it jumps to another platform the camera fails and dosent reset properly.

eg. there will bi a platform , then stairs going down with a straight platform below the stairs.

Iv included images below.

Image 1 is how its supposed to be.
1



Image 2 - the player is actually on a platform , but due to a jump before the camera tracking area when up a bit .
2



Is there any way to fix this or make the camera only show in the top part of the screen?

Answers

  • kinzuakinzua Member Posts: 554
    @oxhey by the look of it.. u doin things right.. if the actor is controlling the camera.. have you controlled the camera tracking area... if not.. toggle the button on the top left of the stage window, where u'll see a cam and a pointer.. select the pointer and control the camera tracking area.. Lemme know if thats not the issue.
  • oxheyoxhey Member Posts: 28
    Thats not the issue - the camera tracking is se to 110 x 66 which is what i normaly use . Even with other settings its dosent help.
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