How to call another set of rules from within a rule?
kevinpk
Member Posts: 6
Hi All,
In an effort to minimize the amount of rules placed in some actors I am trying to find out if it's possible for a rule to call another set of rules within game salad. For example:
1) If ActorA collides or overlaps with ActorB then:
Run MergeEffect rule (which would consist of many behaviors and methods).
Since i would be referring to the MergeEffects rule from various parts of ActorA I want to consolidate them into common "function" that can be called. Is this kind of thing possible?
Thanks!
In an effort to minimize the amount of rules placed in some actors I am trying to find out if it's possible for a rule to call another set of rules within game salad. For example:
1) If ActorA collides or overlaps with ActorB then:
Run MergeEffect rule (which would consist of many behaviors and methods).
Since i would be referring to the MergeEffects rule from various parts of ActorA I want to consolidate them into common "function" that can be called. Is this kind of thing possible?
Thanks!
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