How do you achieve parallax scrolling?

bobtheturtlebobtheturtle Member Posts: 226
edited September 2012 in Working with GS (Mac)
How do you achieve parallax scrolling? I really need this for my game, and dont see any tut's on it. Could someone give me a link to a tut, or a explanation? thank you for your time :)

Comments

  • lycettebroslycettebros Member, PRO Posts: 1,598
    You usually need multiple layers of a background to simulate the effect. 3 or more layers works best - they all move at different speeds in the same direction and this gives the effect. The foreground moves the fastest and the back layer the slowest. Think of being a passenger in the back seat of a car watching the world go by....the closest objects go the fastest as you move forward and the hills in the background move the slowest....clouds and sun go even slower.

    Look up on the interweb for parallax and you will find a description I am sure for doing it as an animator (where it is used a lot). You can translate the skill to a GS scene.
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