Trajectory path

ShineyGamesShineyGames Member Posts: 157
edited September 2012 in Working with GS (Mac)
Hi all
any help with this would be great
Im trying to work out away to show the trajectory path of where a ball will go when you pull back for power and move thumb for direction (i bit like a bow and arrow)
Ive seen the Orbz demo but I dont think this will help

im looking for it to collide with objects (see pic)

so if there are any math gurus out there willing to help that would be great :)

I looked though to forum but carnt find anything
and its not something i could work out

thanks jason







Photobucket

Answers

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    edited September 2012
    Its going to be a mater of modifying Orbz Demo. To be honest I have no idea how you would tell it to stop when there is a obstruction to the path. But Orbz Demo is how you would find the trajectory. You just gonna have to keep working at a way to make it detect obstructions.

    As much as I hate telling someone its probably gonna cost them to solve a problem, this honestly might be something worth spending the $199 on for the new Premium support from the GameSalad guys. http://t.co/RErWb1N0
  • creativeappscreativeapps Member Posts: 1,770
    edited September 2012
    Did you tired @tshirtbooth video?

    Free Demo File Also available

    http://www.youtube.com/watch?feature=player_embedded&v=SsYsPbUF6Dk
  • ShineyGamesShineyGames Member Posts: 157
    was unable to work it out so thanks to tshirtbooth template did a cheat
    it works ok and I wonted to put it in as a easy mode so for that it works fine :)






Sign In or Register to comment.