How do check if actor has stopped moving

sydthecatsydthecat Member Posts: 1
edited September 2012 in Working with GS (Mac)
Hi, I'm rather new to gamesalad.
I am making a game that has blocks falling bouncing on the ground, and I need to figure out how to check if the objects have stopped moving?
I tried doing an attribute rule where checking if max speed = 0 but that doesn't seem to work.
any help would be appreciated.

Comments

  • J_PANJ_PAN Member Posts: 140
    see if the motion velocity x and y are 0
  • sydthecatsydthecat Member Posts: 1
    Ok, I made a boolean attribute (stopped) ,where when velosity x and y =0 then stopped = true.
    but it makes it true just when their teetering...if that makes sense.
    It's close, but now I need to figure out how to wait for the blocks to settle to a stop ,before making the 'stopped' boolean attribute true.
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