Collision Particle

creativeappscreativeapps Member Posts: 1,770
edited September 2012 in Working with GS (Mac)
Hello,

I want to display particle once player collide with enemy and If I am going to use destory its also destory the particle with player.

I used other rule change attribute self.color.alpha to 0 once its collide and it works and hide player

After player change to 0 its invisible but still working with objects. How do I avoid that?

Thanks,
John

Comments

  • creativeappscreativeapps Member Posts: 1,770
    anyone?
  • POMPOM Member Posts: 2,599
    Hey John
    The best way to do this is to spawn the particle actor in the position of the impact.
    Make the spawned actor "non movable"
    Give him the particles rule
    And also give Him a rule to destroy itself after few seconds.

    Hope that helps you.

    Roy.
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