how to move one actor with another (x.y)?

famekraftsfamekrafts Member, BASIC Posts: 834
edited September 2012 in Working with GS (Mac)
I want to move one main actor in the game with another, constantly updating its position with the main actor.

Problem is its a tail of the plane, and I want it separate otherwise the collision of the plane will become very big. The tail is very long.

Is there a way to edit the collision points? if not then how do I position the tail sticking with the plane thorough the game?

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