Advice on keeping my project size under 20mbs?

digitalzerodigitalzero Member, BASIC Posts: 639
edited September 2012 in Working with GS (Mac)
so I'm almost done with my video game.... I'm at the last tweaking that i have to do with it... but i have ONE problem... my project is over 11mbs big... (YEAH ITS A BIG PROJECT) and i haven't even put all the music in there yet... can someone please give me some advice on how i should make the project size smaller... right now I'm unchecking moveable on all the 200+ non moveable actors hopefully that will give me some space but i also do not want to change any of the attributes or anything because over 200 actors and over 300+ images you can see how much of a pain in the ass that would be... is there any type of music format that i can throw in there that will keep things to a minimum because i have to import 8 damn songs and thats going to be kinda hefty on the game... I'm trying my HARDEST TO KEEP THE MB UNDER 20MBs SO WHEN PEOPLE DOWNLOAD THE GAME THEY WILL NOT NEED WIFI (to maximize sales) someone PLEASE let me know what i should do in order to do that... i have unchecked all of the actors so that they will not be preloaded and my fps is 60 (which is GREEEAATTTT) so someone please let me know!

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