Why so many Published arcade issues??? In need of major help!

zimarm5zimarm5 Member Posts: 5
edited September 2012 in Working with GS (Mac)
Hello all,
I am currently developing a game and the deadline is right around the corner and I'm freaking out. The project is set for GameSalad Arcade. I have tested it in both previewer and web preview on firefox, google chrome and safari and everything looks and works great! After publishing it to GameSalad Arcade there are a lot of issues.

Issue 1:
On one browser music works but sfx don't. On another browser the opposite and on another browser both music and sfx work. Why might that be?

Issue 2: I have worlds in my game. If you click on any of the worlds it starts loading but continues to load and doesn't go to the level select page. This happens if you click on any of the worlds. (So what I did was uploaded a new project where when pressing the world button go to level 1 and that worked) So the issue is it won't load to any of the level select levels.

Issue 3: After completing a level if you get 2 stars it shows that you only got star 2 rather than both 1 and 2 and same goes for 3 stars. If you get 3 stars in a level it only shows that you got star 3 rather than stars 1, 2 and 3.

Issue 4: The sound comes in a little late. (Delayed)

Those are the 4 Issues I have come across. Hopefully someone can help me with this and give some insight on to why this is happening and why the published GameSalad Arcade version doesn't play as it was playing in both the previewer and the Web Previewer!

Thanks in advance for your time!

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