Compared 2 table attributes

micksolomicksolo Member Posts: 264
edited September 2012 in Working with GS (Mac)
Shouldn't be difficult to implement, but quite important for developing RPG style games.

At the moment you cannot compared 2 table attributes. For example:

If tableCellValue(table, row, column) > tableCellValue(table, row, column)
then do -> something

in the rule the first variable must be a global or self attribute, you cannot choose a tableCellvalue, so in order to make this work you have to do a hack where you constrain a global attribute to the value of that first attribute. It's a workaround that works but it defeats the purpose of having tables where you can organise things nicely.

Hope you guys can get this in.

Cheers

Mick
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