Rejected game - how can I improve it?
AFM
Member Posts: 5
Hello, after having had problems with RAM spending my game, solve unchecking the "preload art" and "movable." This got reduced enough that my game would work on my iPad 3
(Spend 500 mb)
Then upload it to the App Store to tell me the following:
We found the user interface of your app is not of Sufficient quality to be Appropriate for the App Store. Apps That Provide a poor user experience are not in compliance With The App Store Review Guidelines.
Specifically, we noticed your app:
- Loaded, refreshed, ran, and / or responded very slowly
How I can fix it?
I'm from Spain and I use google translator.
Regards and thanks
(Spend 500 mb)
Then upload it to the App Store to tell me the following:
We found the user interface of your app is not of Sufficient quality to be Appropriate for the App Store. Apps That Provide a poor user experience are not in compliance With The App Store Review Guidelines.
Specifically, we noticed your app:
- Loaded, refreshed, ran, and / or responded very slowly
How I can fix it?
I'm from Spain and I use google translator.
Regards and thanks
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Also, what is the finished size of your game? Is your game full of timers? Too much animation, use of constrain attributes, if actors do not need to be seen un tick the 'visible' box, do the same for 'movable'.. are all of your images divisible by 2?
It also maybe the case that your game is poor quality, and looks bad.. dont give up..