there is a possibility without tutorial to make a complete game?

unitedstyler2012unitedstyler2012 Member Posts: 1
edited September 2012 in Working with GS (Mac)
There are some people who have made a complete game without seeing any tutorials or is that impossible?

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    It's certainly possible.

    QS

    Dr. Sam Beckett never returned home...
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  • LiquidGameworksLiquidGameworks Anchorage, AKMember, Sous Chef Posts: 956
    Why would that be impossible? You can hop into a car and drive it without ever taking a lesson, and I'm sure you can operate your tv remote without having read the manual...

    Yes, you can learn GS without looking at tutorials. Go for it. But you'll be learning everything the hard way, and possible an incorrect way. Though maybe you'll discover a better method that you wouldn't have if you had followed standard protocol. Not looking at tutorials will not stop you from making games.

    But it sounds like you're asking this question because you are too lazy to watch the excellent tutorial videos out there. And if you're too lazy to watch tv, I'm sure it'll be even more difficult for you to learn GS on your own. Because to learn on your own means to experiment, and to experiment requires patience.

  • carlblanchetcarlblanchet Member Posts: 755
    As it's been stated already above it is very possible, although I recommend you to watch all the tutorials you can find, they are very helpful!
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Yeah back in the day we didn't really have tutorials to learn from and people still made Games Like Rabbits
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Why would that be impossible? You can hop into a car and drive it without ever taking a lesson, and I'm sure you can operate your tv remote without having read the manual...

    Yes, you can learn GS without looking at tutorials. Go for it. But you'll be learning everything the hard way, and possible an incorrect way. Though maybe you'll discover a better method that you wouldn't have if you had followed standard protocol. Not looking at tutorials will not stop you from making games.

    But it sounds like you're asking this question because you are too lazy to watch the excellent tutorial videos out there. And if you're too lazy to watch tv, I'm sure it'll be even more difficult for you to learn GS on your own. Because to learn on your own means to experiment, and to experiment requires patience.

    +1

    Well said. Why not take advantage of the FREE tutorials available? Valuable stuff there, I don't understand why you wouldn't want to watch the tutorials. It's a no brainier.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    I have noticed more statements and questions like this more recently. People expecting direct answers that can easily be found by a search, reading the cookbooks or even easier watching a video.
    Laziness is not a good trait for anyone wanting to develop software. Some I think have been lured by the myth of a 'quick buck' without the need to work for it.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I have noticed more statements and questions like this more recently. People expecting direct answers that can easily be found by a search, reading the cookbooks or even easier watching a video.
    Laziness is not a good trait for anyone wanting to develop software. Some I think have been lured by the myth of a 'quick buck' without the need to work for it.
    Exactly….
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    And what you see with these people is they come and go. When they see it's not as easy as it looks to create a great game and when nobody buys their game they move on. This is the key to being a sucessful game developer, keep evolving and creating, outlasting and out creating those who don't have what it takes. Gamesalad is more than just drag and drop it's coding without the syntax and until one learns to think in logic they will never unlock the potential of GS. Logic can be ordered in many ways and the trick with GS is learning the limits of each behavior and how to work around those limits in clever ways. But that takes work and lots of testing and thinking and thinking and pondering is a lost art in the world today.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    thinking and pondering is a lost art in the world today.
    Yep. The truly important skills of quiet contemplation and reading are diminished in this world when they really are the secrets to success.

    IMO the irony of software development (and anything creative really) requires you to get far, far away from technology.

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