Camera controll

BlackSheepTeamBlackSheepTeam Member Posts: 37
edited September 2012 in Community Tutorials
Hello guys i need help to a simple question, i create a simple game with control camera on a first actor like a super mario, so i have a screen to big, one actor in the center with control camera, now my question how to fix the controllers, on screen?

I used a self.position.x to costrain ControllerActor on scene.oringCamera.x and is working, but when the camera move my Controller Actor is not realy fixed on screen, continue to move 2/3 pixel off from origin X and the same for Y axis.

Any one have a idea to how to fix this on screen?

Thanks

Comments

Sign In or Register to comment.