Platform collision problem...

hobbsoletehobbsolete Member Posts: 1
edited September 2012 in Working with GS (Mac)
Hi guys, I've trawled through the forum and can't for the life of me find a solution to this problem, or in fact find mention of it anywhere. I'm most probably being truly stupid but feel free to tell me so, I'd be glad to hear it.

I have an actor that jumps and lands on horizontal moving platforms (single actors), the platform will move under the actor's feet but when the actor approaches the end of the platform it falls through the platform before it gets to the end.

I have put a collision rule on one actor, the other actor, then both. Messed about with the density of both actors but the actor still falls though when it nears the end of the platform. Obviously this looks rubbish and I can't understand why the collision rule seems to deactivate at this point? I kind of ignored it for a while and progressed with my game, but now it's getting to me!

Anybody else suffered with this? I'm sure you lot are already laughing at me but please, somebody put me out of my misery???!!!

Cheers!

Comments

  • hobbsoletehobbsolete Member Posts: 1
    Fixed it. Somehow managed to offset the camera by mistake. Foolish, very foolish.
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