Saving and loading attributes based on time
What im tring to do is basically set a record button which will save the attributes that change for 60 seconds and display them when you play them back at the same time they happened based of the timer. For example, if 5 seconds in you change atrribute x from 0 to 1 and then 10 seconds later you change it from 1 to 0, what i want it to do is save the time the attribute changed each time. How would it be possible to save the attribute and then load them based on the time. and also how long they are loaded for. Thanks
Comments
There's not so much info on accessing the time values in GS but being able to replay changing states over time would be fab for what I'm attempting right now.
Might this be some sort of load/save attributes somehow?
Thanx if anyone knows how
Mike