Steady Stream of Projectiles?
Hurricane09
Member Posts: 40
Hi Guys,
I've been trying to create a steady stream of actors to mimic water coming out of a hose... I've tried to spawn the actors, but it seems like there might be a limit to GS for this - All I get is a constant crash. Anyone have any ideas, or should I move to a different type of projectile?
Thanks,
Bob.
I've been trying to create a steady stream of actors to mimic water coming out of a hose... I've tried to spawn the actors, but it seems like there might be a limit to GS for this - All I get is a constant crash. Anyone have any ideas, or should I move to a different type of projectile?
Thanks,
Bob.
Comments
If it's just for graphic purposes, I would use the particles behavior to simulate water, or an animation.
Your mileage may vary, but I would definitely test on a device if you are trying to spawn lots of actors - especially the older devices.