every "x" time/score do something
Hello guys,
I'm trying to do one of those endless games, pretty basic one to learn. How would you guys do this? because I know it would have to spawn random actors until the user dies, or until user reaches 'x' score, but im not sure how people do this.
Another question, is it possible to like:
"every time the score does +1000 score" (for ex., at 1000, 2000, 3000, etc)
"do something, like spawn actor, etc"
or would I have to program everytime i want the actor to spawn thing to happen(@1000, 2000, 3000, 4000, 5000,....,20000)
thanks.
I'm trying to do one of those endless games, pretty basic one to learn. How would you guys do this? because I know it would have to spawn random actors until the user dies, or until user reaches 'x' score, but im not sure how people do this.
Another question, is it possible to like:
"every time the score does +1000 score" (for ex., at 1000, 2000, 3000, etc)
"do something, like spawn actor, etc"
or would I have to program everytime i want the actor to spawn thing to happen(@1000, 2000, 3000, 4000, 5000,....,20000)
thanks.
Comments
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is it possible to add the random(1,5) to the Timer block/behavior? (ex. Every [random(1,6)]... do smth
thanks again!
I discuss a solution here: http://forums.gamesalad.com/discussion/48834/spawning-with-a-timer-problem.
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