iPhone Publishing System Coming Soon
superNES
Member Posts: 166
Hey guys. We’ve been hard at work for the past couple of months getting our iPhone publishing system ready for you, and the wait is nearly over. In the next couple of weeks, we’ll begin rolling out changes to our site along with more information regarding the way the system works. All the information you’re probably asking yourself will be answered very soon. Until then we suggest you start doing what you can with your game(s) so that it will be ready soon after our publishing system is released.
View our blog entry: http://bit.ly/10iYB0
And be sure to check out our new video featuring a number of your own games.
View our blog entry: http://bit.ly/10iYB0
And be sure to check out our new video featuring a number of your own games.
Comments
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Teaser Trailer is here:
And you can play the current version here: http://gamesalad.com/game/play/5948
I've also got my top secret main game, which is bloody close to being done. I hadn't even started it till the end of August, so it's actually been a really fast development cycle
I've literally been spending every waking hour on this stuff. The joys of being made redundant!
Good luck everyone! This is what we've waited for, this is it boys, this is war etc
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
cant wait to see them on the iPhone!!!
the video is excellent. congrats to everybody featured. it should really give this engine and the community a good shot in the arm.
i'm pushing to get mine done. wish me luck, as i do for all of you.
let's get cookin...noodles
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
It could be....
Soon = next 5 > 10 minutes
Soon = A few weeks
Soon = A few months
Soon = A few years
Sooner than later is the preferred option, Gendai just like to tease!
Hoping the final pricing model and structure is just as accessible as the software, looking forward to the Big Game. I think this is going to explode in popularity when everyone realises they can make really decent iPhone games with this thing.
I'm guessing they are part of one package
I'm making a shooter game, and I must have multi touch for it to work.
What about saving?
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
SNES, if you're reading this, when do you think we can expect to see a high score save and multi-touch pad with D-Pad and at least 2 buttons?
I think I speak for many others when I say that it's almost essential to have 2 buttons in addition to the D-Pad at least upon release of the iphone launcher and tester....
Fortunately you can always update your games on the app store. Thus, when high scores, saves etc come, we'll be able to put a new version on the app store.
It's not ideal, I'd have loved to have them at launch, but you can still play the game, and it will show your customers you care about your games if you update them as and when new features are added to GS (if applicable).
Still, I *do* agree with you Butterbean
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io