Multiscreen sliding menu tutorial question?

stuicystuicy Member Posts: 6
edited September 2012 in Working with GS (Mac)
I followed tshirtbooth's youtube vid and made some funky menus for my iphone game. Trouble I'm having is that when I'm trying to select a level on my iPhone, the "touchx = releasex" bit is a bit too precise for my clomping fingers, I'm tap tap tapping for a minute or so until I get lucky and the releasex is exactly the same as the touchx and the rule triggers. Can I broaden the parameters on the touchx=releasex with a +/- 10 or something? If so, how would I implement?

Apologies if this has been answered countless times, I've searched for ages and watched the tutorial vids several times and I'm still drawing a blank, can't find anything that looks like a +/- function on the editor either.

Sorry, bit of a noob, thanks in advance for any help.

Comments

  • stuicystuicy Member Posts: 6
    edited September 2012
    Right, well I had one of those epiphany things and managed to sort this. Pretty simple really, instead of having the one condition saying touchx=releasex, I had one that said touchx > (releasex-5) and a second saying touchx < (releasex+5). That gave my finger 10 pixels to play with and worked nicely on the iPhone.

    If there is a "plus or minus" function on the expression editor then give me a poke, couldn't find one though.
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