iAd trouble
MSEagle2
Member, PRO Posts: 98
first off:
yes I am a pro member
in itunes connect it shows my app as green and displaying live ads
So about a week ago my free app went live with iAds and playhaven. However in iTunes connect it says that there have been only 2 requests and no ad views. Both impressions are from the Netherlands (I live in the US and my account is registered in US). I opened my app and saw ads so I know it works. I have had a few hundred downloads so obviously something is wrong if it says only 2 requests have occurred. Could really use some help, thanks!
the app is called "Bag of Marbles Free" if someone wants to check and see if they see any ads.
yes I am a pro member
in itunes connect it shows my app as green and displaying live ads
So about a week ago my free app went live with iAds and playhaven. However in iTunes connect it says that there have been only 2 requests and no ad views. Both impressions are from the Netherlands (I live in the US and my account is registered in US). I opened my app and saw ads so I know it works. I have had a few hundred downloads so obviously something is wrong if it says only 2 requests have occurred. Could really use some help, thanks!
the app is called "Bag of Marbles Free" if someone wants to check and see if they see any ads.
Comments
You should look at impressions and requests (ignore click data for now). Impressions is how many ads are displayed and request are how many request are made to display an ad. As in impressions are success and requests are simply that.
Anyway looking at those figures should tell you if impressions are getting thru.
Data can be pretty light for iAds. I can get sometimes get only 40% fill rates and small impression numbers.
I think it also depends on the app. My word game only has 800 downloads and it produces about a dollar a day. Sometimes more. My new arcade game has many more downloads then that and it only produces about 8-25 cents a day.
Anyway, give it time and don't let this bring you down to a level where you won't continue making great games.
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