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Working with GS (Mac)
How do I get a destroyed actor to trigger the next scene after the destroyed actor animation
XOF
Member
Posts:
4
September 2012
edited September 2012
in
Working with GS (Mac)
Yes, I'm a noob. I've tried using the timer, but it still seems to go to the next scene the second the actor is destroyed.
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XOF
Member
Posts:
4
September 2012
Kind of weird you have to destroy the actor, after changing the scene, I think that was the problem, seems to be working perfectly now. Thanks a ton!
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