Fluent Motion
hello, i know i have asked this question before. Whenever i have the attribute self.Motion.Linear Velocity.x set to 300 if i move it is choppy and UN-smooth. Also whenever i use the Accelerate (90*) at 300 it starts slow and speeds up to very fast at the end.. Anyone help or ideas?
Need Help? Email Me | Templates | Full Game Source Code
Comments
Changing just self.linear velocity x is probably rough because you aren't changing angular velocity and Y as well.
Try using the "Change Velocity" behavior.
Then when you want to stop, use the self.linearx, self.linearY and angular to 0.
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code
And This Is A File Of My Example. http://cl.ly/1L2H0i0s102Z
Need Help? Email Me | Templates | Full Game Source Code
Need Help? Email Me | Templates | Full Game Source Code