Detecting Collisions on Objects that Change Size
Hi everyone,
I have searched through the forums on this for the past couple of days and despite it looking like a pretty common issue, there doesn't seem to be a definitive answer.
I have an object that spawns (rectangle collision shape) upon the destruction of another object. The new object grows using interpolate and it should destroy other objects that it collides with as it grows. I have tried changing the timer but regardless of the setting it doesn't seem to trigger an colllision/overlap with any of the objects it comes in contact with when it grows.
Is this still a known issue and is there a workaround?
Thanks in advance,
-R.-
I have searched through the forums on this for the past couple of days and despite it looking like a pretty common issue, there doesn't seem to be a definitive answer.
I have an object that spawns (rectangle collision shape) upon the destruction of another object. The new object grows using interpolate and it should destroy other objects that it collides with as it grows. I have tried changing the timer but regardless of the setting it doesn't seem to trigger an colllision/overlap with any of the objects it comes in contact with when it grows.
Is this still a known issue and is there a workaround?
Thanks in advance,
-R.-