endless level
Hi there, i am making an endless level type game, the template I have is just a really long scene, which seems like it would be hard for the game to run performance wise. Since the level would have to be extremly long i do not think this is very efficent. Is there a way I can get parts of the level to spawn as it goes? And have it get progressivly harder? Thanks
Comments
Another trick is to reset the hero if you require a bigger stage like in the JetPack below.
Hope this helps.
Darren.