How do you make arc movements through code?
This is more of a quick question: What math function would I use to make an actor move in an arc?
I couldn't find the wave movement tutorial it's 404'd but I'm not even sure that's what I needed. Thanks!
I couldn't find the wave movement tutorial it's 404'd but I'm not even sure that's what I needed. Thanks!
Best Answer
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RThurman Posts: 2,881
You might try this thread:
http://forums.gamesalad.com/discussion/38780/free-sin-and-cos-tool-for-cool-movements-free/p1
Answers
But if you're looking for a simpler method (even though it doesn't always produce the required results) you can try to interpolate the positions and for the Y one use the Ease Out option in the interpolate behaviour for when the actor is going up and Ease In for when is going down.