Question about sound and an actor
goliath
Member Posts: 1,440
Hey guys, I am making my first game and I have run into a little bit of a snap and I was hoping someone could help me out.
Here is the issue:
I am making a memory game with a couple of different sounds. When 1 actor is pushed it seems like all of the sounds play at once and I just need the 1 sound I assigned to that actor to play. Any thoughts?
Please help!
Here is the issue:
I am making a memory game with a couple of different sounds. When 1 actor is pushed it seems like all of the sounds play at once and I just need the 1 sound I assigned to that actor to play. Any thoughts?
Please help!
Comments
You are most likely using When Mouse is Down (which covers a click anywhere on screen)
When: All conditions are valid:
Actor receives Event: Touch is Pressed
Play Sound:
Sound : (sound clip) Run to completion is checked.
Volume :1
Pitch: 1
THANKS AGAIN for the help. I sincerely appreciate it as it has been driving me nuts for 2 days
Plead help!
Sorry for the bump... I just really need help with this.. Thanks
I am rebuilding it from scratch and so far so good.... (FINGERS CROSSED)