Bounce on enemy to kill only working 80% of the time
Hi, I have made rules so when the hero collides with the enemy, if player bottom is greater than enemy top, the enemy will die.
This rule works 80% of the time, but sometimes when I jump on an enemy the hero dies and the enemy doesn't, then the game is over. (there is only 1 enemy which has been duplicated, so no missing rules)
I have constrained player bot to. position y - (self size height / 2) +10. so it have 10 pixels to work with which should be enough.
My game is ready for release but this annoying bug is holding it back.
Is there something I should do to avoid this issue? Or is it a known gamesalad bug?
Thanks
This rule works 80% of the time, but sometimes when I jump on an enemy the hero dies and the enemy doesn't, then the game is over. (there is only 1 enemy which has been duplicated, so no missing rules)
I have constrained player bot to. position y - (self size height / 2) +10. so it have 10 pixels to work with which should be enough.
My game is ready for release but this annoying bug is holding it back.
Is there something I should do to avoid this issue? Or is it a known gamesalad bug?
Thanks
Comments
This is the tutorial I used: