Rhythm based game help please!

iScetiScet Member Posts: 30
edited October 2012 in Working with GS (Mac)
http://forums.gamesalad.com/discussion/10064/starter-help-for-a-rhythm-game
the video shown on the bottom of the thing... how would i set it up like he has got it where it shows when he touches it early/late/perfect.... how did he make gamesalad even recognize it? i have same attributes he talks about just trying to get this working for myself.

Comments

  • iScetiScet Member Posts: 30
    Bumpity bump
  • iScetiScet Member Posts: 30
    bumpity bumpity boo
    for real.. just dont knwo how he got those miss... perfect.. blah blah to work in what looks great timing and stuff :(
  • LooseMooseLooseMoose Member Posts: 224
    I imagine he would have done something along the lines of:

    When line overlaps with button:
    If button is touched and line position x < button position x, display early
    If button is touched and line position x = button position x, display perfect
    If button is touched and line position x > button position x, display late
    If line position x > button position x + (width/2), display miss

    Does that give you a better idea on the situation?
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