Help! Actors in bottom layer respond when actor in top layer is touched
RD2012
Member, PRO Posts: 45
I have a bunch of actors that have "when touch is pressed..." rules on the bottom layer of a scene and then one large actor covering all of them in the top layer of the scene who is destroyed 4 seconds into the game to reveal the actors underneath. The problem is, if the user inadvertently taps the screen when this actor (the large one in the top layer) is still there the actors in the bottom layer respond to the screen touch. Does anyone know of any way to stop this from happening? That is, to make the actors in the bottom layer of the scene not respond when the actor 'on top' of them is touched?
Comments
You could also move the smaller actors out of the way at the start and then change there X Y position when the larger actor is destroyed after 4 seconds...again using a game boolean.
When using booleans make sure you turn them back to false on scene reset for e.g.
Darren.
Darren.
Timer after 4 seconds contains the 'when touch is pressed'.