Loving GameSalad but have a problem

Bad wolf GuyBad wolf Guy Member Posts: 206
edited October 2012 in Working with GS (Mac)
Hi

Love using GS for the last two months but I came across a problem. I have a brick building game. The player chooses how many brick that will fall down on top of each other.
So I have a ground actor and a brick actor. Both set bouncness to 0.

I have gravity at 90. And the ground is set to non movable.

Brick actor has a collide rule with ground and brick. The density is also set to zero.

So when the player chooses to only place one brick. It falls down and stops fine.

But when the player chooses to add five or more at the same time it goes strange.

When five bricks are wanted, the five bricks are spawned on top of each other exactly. But when they fall and hit the ground or another one. The go through the bottom one a bit and the top ones seem to bounce a bit.

It doesn't loom good and it messes up the game. How would I fix this.

Cheers

Comments

  • dwibredwibre Member Posts: 192
    Try changing the density of your blocks and make sure the blocks are set to collide with each other. As for spawning you could put a timer rule like. (After every 0.5 seconds spawn actor)
  • Bad wolf GuyBad wolf Guy Member Posts: 206
    Thanks @dwibre

    I have tried changing the density of the blocks ect. I also have them to collide with each other. The problem happens when there is about five on top of each other falling. They don't just stop smoothly. I need them to with this game otherwise it won't look or feel good. I have made a demo of what is happening and would be great if i you could have a quick look at it please :) PM if you can!
    But thanks for replying, thought for a moment then that my post was lost among the others for ever.

    Cheers
  • dwibredwibre Member Posts: 192
    Yeah sometimes I think my posts get lost too lol. Sure I will PM you now with and will take a look tonight.
  • Bad wolf GuyBad wolf Guy Member Posts: 206
    Thanks

    If any one else could help in any way that would be great, i can send the problem to you.

    Cheers
  • Bad wolf GuyBad wolf Guy Member Posts: 206
    So what I have been told is that this isn't going to be fixed because the engine doesn't constaintly recognized that it is colliding. Is there any work arounds or should I wait for the new engine?

    Cheers
Sign In or Register to comment.