Loving GameSalad but have a problem
Hi
Love using GS for the last two months but I came across a problem. I have a brick building game. The player chooses how many brick that will fall down on top of each other.
So I have a ground actor and a brick actor. Both set bouncness to 0.
I have gravity at 90. And the ground is set to non movable.
Brick actor has a collide rule with ground and brick. The density is also set to zero.
So when the player chooses to only place one brick. It falls down and stops fine.
But when the player chooses to add five or more at the same time it goes strange.
When five bricks are wanted, the five bricks are spawned on top of each other exactly. But when they fall and hit the ground or another one. The go through the bottom one a bit and the top ones seem to bounce a bit.
It doesn't loom good and it messes up the game. How would I fix this.
Cheers
Love using GS for the last two months but I came across a problem. I have a brick building game. The player chooses how many brick that will fall down on top of each other.
So I have a ground actor and a brick actor. Both set bouncness to 0.
I have gravity at 90. And the ground is set to non movable.
Brick actor has a collide rule with ground and brick. The density is also set to zero.
So when the player chooses to only place one brick. It falls down and stops fine.
But when the player chooses to add five or more at the same time it goes strange.
When five bricks are wanted, the five bricks are spawned on top of each other exactly. But when they fall and hit the ground or another one. The go through the bottom one a bit and the top ones seem to bounce a bit.
It doesn't loom good and it messes up the game. How would I fix this.
Cheers
Comments
I have tried changing the density of the blocks ect. I also have them to collide with each other. The problem happens when there is about five on top of each other falling. They don't just stop smoothly. I need them to with this game otherwise it won't look or feel good. I have made a demo of what is happening and would be great if i you could have a quick look at it please
But thanks for replying, thought for a moment then that my post was lost among the others for ever.
Cheers
If any one else could help in any way that would be great, i can send the problem to you.
Cheers
Cheers