How to grab and throw objects
I am trying to implement a grab and throw mechanism in my game, similar to project Boom, its obviously for a totally different game idea.
I tried looking here but could only find TshirtBooths long lost demo which he made for some one.
Its called tossreswawn. but that doesn't work for some reason.
Can anyone help me out?
I tried looking here but could only find TshirtBooths long lost demo which he made for some one.
Its called tossreswawn. but that doesn't work for some reason.
Can anyone help me out?
Comments
Well if I'm right. What you could do would be:
If the button is pressed then constrain the object u want to pick up to the character, then when the button is pressed again you could make it so you un constrain the box. And the box move what ever way you want to throw?
U can find how to interpolate actors together in one of tshirtbooths tutorials.
I hope this helped Atleast a little bit
It will be for ipad, so when touch is pressed on the object, it will stick to the fingers press area and can be thrown in any direction with any force when touch is released.
I can grab it, but I am not sure how to throw it.
if you have played project boom you will understand.
When the object is thrown it doesn't fall to the ground it keeps bouncing in the scene as if its floating in space.
My game is a space game, so that is nice, but in other stages I need it to fall on ground.
Can I do it by increasing the friction on the object or walls?
how to take off scene gravity? Its not getting switched off in attributes, neither getting deleted.
I tried without switching of gravity and now its going and sticking to any of the four corners of the screen.
Got an idea of another game with it.
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I even tried using IE on Windows 8 with no luck.
Anyone else having this problem?