Bug with the "Move To" behaviour - actors with a Drag of 100 break the Move To behaviour
If I use the Move To behaviour, and the actor that is moving also has Drag at 100, the actor moves momentarily towards the target X,Y position, but then reverses, and goes the other way!
This makes the behaviour kind of useless, unless you're using it on an object with no physics properties.
Can anyone explain why that happens?
What's the solution? Just don't use that behaviour? Seems silly.
This makes the behaviour kind of useless, unless you're using it on an object with no physics properties.
Can anyone explain why that happens?
What's the solution? Just don't use that behaviour? Seems silly.
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