Using the AppSigner to test a windows8 game
HoneyTribeStudios
Member Posts: 1,792
Wondering if anyone can help me get my windows 8 game up and running?
I have visual studio ultimate 2012 installed. I have the AppSigner installed.
When right clicking on the AppSigner shortcut, I can't select 'run as administrator' as it's greyed out.
If I run the appsigner I just get the following:
?xml version="1.0" encoding="utf-8" ?>
configuration
startup
supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /
/startup
/configuration
(I deleted the tags in this post so the code will show up)
Where do I click so that I can open my win8 game file?
Thanks for any help.
I have visual studio ultimate 2012 installed. I have the AppSigner installed.
When right clicking on the AppSigner shortcut, I can't select 'run as administrator' as it's greyed out.
If I run the appsigner I just get the following:
?xml version="1.0" encoding="utf-8" ?>
configuration
startup
supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /
/startup
/configuration
(I deleted the tags in this post so the code will show up)
Where do I click so that I can open my win8 game file?
Thanks for any help.
Best Answer
-
MarkOnTheIron Posts: 1,447There are two App Signer. One opens the Visual Studio app and give the result you mentioned. Open the other one and it should appear an UI where you choose the app to sign.
Answers
So... close... to .... running... app...!
Thank you,
John K.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
http://technet.microsoft.com/en-us/library/hh847889.aspx
i see something about enabling a 'show administrator tools' option that you might have to enable?
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I got it working in the end. Not quite sure what the problem was, the only real difference was that I moved everything over to 'my documents'. Before that all the files were somewhere else. Seems odd that would make any difference though.
And after all that... the game didn't quite work properly.
But on the positive side it runs at full screen without any black borders. (I'd published it at ipad size as recommended by Billy - he had mentioned you might get black borders). And the parts that do work work very smoothly.
I'll send the game file in to GS with a bug report. It seems like the windows 8 versions has a problem with collisions and/or spawning.
It's the game below. So unfortunately the bit that doesn't work is the match 3 mechanic which is the central part of the gameplay. Also the game can get stuck when using the in-app browser. If you visit a web page and then close it to come back to the game - sometimes you are stuck on a white screen. And if you exit the game and come back to it - sometimes the music will play, sometimes it won't.
But apart from that, as far as I can tell so far, everything else was working as it should.