saving and loading spawned actors

cautiousclaycautiousclay Member, PRO Posts: 5
edited October 2012 in Working with GS (Mac)
Hey guys. Never posted here before.

I am working on a simple app in which balls drop into a jar. The balls are actors that are spawned each time the player touches a button.

I need to be able to save the number of spawned actors when the app shuts down, and reload that number of actors when the app opens again.

I've tried a few methods for doing this... but I'm stuck. Any suggestions would be MUCH appreciated.

thanks

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