Switching between Landscape and Portrait for different scenes.
dixondonald
Member Posts: 33
Half of the scenes in my game will be in Portrait and half will be in Landscape. I know I can choose one and turn my art sideways for the rest, but that is not the easiest way to work. Is there a way to choose the orientation for each scene inside GameSalad?
Comments
dixondonald@gmail.com
I know it will be a pain to lay out landscape scenes with everything rotated 90º but I can't see any other alternative, personally...
For certain though, you can define orientation for each scene, so the user can rotate the other way of the particular orientation, i.e for Portrait scenes, select Portrait and Portrait Upside Down; and for landscape select Landscape Left and Landscape Right. Hope that's helped.
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Thanks for your quick reply.
Hey, nice one! Why didn't I think of that? :-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Also you can open a separate project with multiple of the opposite landscape save it then exit out of GS go to where ever you saved the project go into the folder go to scenes then drag that file into your other game folder inside the scene folder as well hopefully this helped
Why don't you just add a rule to all of the actors to rotate 90 when the game starts. That way you can design it normally, and as soon as the game loads, they'll rotate to the correct rotation?
I do something similar with transparency - set text boxes to have colour which turns off when the game loads. Make it easier to lay out stuff.