Why do we build in Arm6 instead of Arm7?
0belisk
PRO Posts: 189
Hello, ive been wondering this for a while now but never thought of posting as i assumed Gamesalad would eventually implement it but unfortunately hasnt been the case.
So whilst working on Gamesalad for iPhone (with RI ticked), we build to the resolution of 320x480, once finished, it also saves the higher resolution project as 640x960.
Wouldnt it be MUCH easier, convenient and generally better, if we built our projects to arm7 (640x960) then once finished, it created the lower resolution 320x480 project?
Because sometimes when im building particular aspects of my project, my eyeball is almost touching the screen for me to see what im doing when working with very little actors and ensuring precision inside the scene. I love it when i come to building the iPad version because the resolution is over double that of the arm6 we build in for iphone so i can clearly see everything im doing without burning my eyes from having to be so close.
I would personally much prefer to build the project in 640x960 instead of 320x480, its quite surprising this isnt already possible (to my knowledge). Dont you guys agree?
Thanks
0belisk
So whilst working on Gamesalad for iPhone (with RI ticked), we build to the resolution of 320x480, once finished, it also saves the higher resolution project as 640x960.
Wouldnt it be MUCH easier, convenient and generally better, if we built our projects to arm7 (640x960) then once finished, it created the lower resolution 320x480 project?
Because sometimes when im building particular aspects of my project, my eyeball is almost touching the screen for me to see what im doing when working with very little actors and ensuring precision inside the scene. I love it when i come to building the iPad version because the resolution is over double that of the arm6 we build in for iphone so i can clearly see everything im doing without burning my eyes from having to be so close.
I would personally much prefer to build the project in 640x960 instead of 320x480, its quite surprising this isnt already possible (to my knowledge). Dont you guys agree?
Thanks
0belisk
Comments
Cheers
Aaron
After 4.3 there's no support needed for armv6. So I also think that armv6 can be deleted