How to stop addition of an attribute?
I am making a custom number timer.
Every second its adding one to the attribute time.
Now after the scene is complete I want it to stop adding and pause.
So that I can display it in the score menu.
How do I do that?
I do not want to use system time and GS clock, want to make it simple.
Every second its adding one to the attribute time.
Now after the scene is complete I want it to stop adding and pause.
So that I can display it in the score menu.
How do I do that?
I do not want to use system time and GS clock, want to make it simple.
Comments
Now, wrap your timer in a rule that says:
When attribute game.Completed Level is false,
Every 1 second, change attribute etc.
Then, you'll need to create a rule to change the Completed Level to true when you actually complete the round. This should get the solution your looking for.
Hope this helps.
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Goodness me. Sometimes I am so much distracted with the complex things, I seem to forget how to do simple things.
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