Bounce and rotate
cnmeyer1980
Member, PRO Posts: 211
Hi guys,
I've not been on the forum for quite a while, and have just been going through all the latest games you've made, you've all been working on some great projects, and I've got to say, very impressive.
I'm picking up a game I started to develop a few months back, and I'm just wondering if anyone can help me with a little question I have, I did ask the same question a couple of months ago, however, unfortunately I could'nt get it fixed.
Right then, this is it:
Basically, I've developed a game where you draw a line an an object bounces of it, simple stuff. It works well and is exactly the gameplay I'm after, however, the thing is, is that when the object bounces it looks really static, and makes the game look a little dull. The effect I'm trying to get is, is when the object bounces the object spins. I've tried a few things and nothing seems to work, which is a little annoying as I'm sure it should be easy. I did try something and it totally went CRaZy!
I would appreciate any help on this.
Thanks again everyone.
Cheers,
Chris
I've not been on the forum for quite a while, and have just been going through all the latest games you've made, you've all been working on some great projects, and I've got to say, very impressive.
I'm picking up a game I started to develop a few months back, and I'm just wondering if anyone can help me with a little question I have, I did ask the same question a couple of months ago, however, unfortunately I could'nt get it fixed.
Right then, this is it:
Basically, I've developed a game where you draw a line an an object bounces of it, simple stuff. It works well and is exactly the gameplay I'm after, however, the thing is, is that when the object bounces it looks really static, and makes the game look a little dull. The effect I'm trying to get is, is when the object bounces the object spins. I've tried a few things and nothing seems to work, which is a little annoying as I'm sure it should be easy. I did try something and it totally went CRaZy!
I would appreciate any help on this.
Thanks again everyone.
Cheers,
Chris
Comments
inside the rule use,
When all conditions are valid:
Actor receives event: overlaps or collides: with: actor of type: actor(line)
--------------------------------------
collide:
Bounce when colliding with: actor of type: actor(line)
Rotate:
direction: clockwise/counter-clockwise
Speed: random(50,75)
hope this makes sense and helps out, this is what i have in my code for a game. works well.