wave motion
Hi all,
I am making a book for children and I have a duck that has to move with the waves (I still have to move the waves to ;-))
The duck has to move forward and up and down to the end of the screen (from one to the other side).
Is this so hard to achieve? Because I can't find how to do it.
Any help is welcome (just started again so please be gentle)
Greetings,
Aaron
I am making a book for children and I have a duck that has to move with the waves (I still have to move the waves to ;-))
The duck has to move forward and up and down to the end of the screen (from one to the other side).
Is this so hard to achieve? Because I can't find how to do it.
Any help is welcome (just started again so please be gentle)
Greetings,
Aaron
Answers
Under Orbz suggestion, make these changes.
Change linear velocity X
Constrain linear velocity Y
I have seen this one but did not really know how to use it. It worked now though.
One thing I have is that it is moving down and then starts the wave. Even if I manually move the duck up higher it still goes to a position down the screen. I find this strange because the sin function should only offset the duck from its current position.
greetings,
Aaron