Any workaround for big binary files?

goliathgoliath Member Posts: 1,440
edited October 2012 in Working with GS (Mac)
Hey everyone- I JUST WENT PRO!!! And I was hoping to put my newly released iPad game, Find Five, on Kindle Fire but the binary file is too big. It's a photo hunt game so I can't really cut the pictures out...

Any ideas?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    @Gloiath

    Congrats on going pro man! Your going to love it. As far as making your file size smaller, all I can think of is to reduce the file size of the image. A nice way to do this is to resize big image sizes that you just don't need. Meaning, make the image size the exact same size of the actor. Change the type of image from a Png to jpeg. Hope this helps and you get that game released soon!

    John
  • nikkonnikkon Member, PRO Posts: 111
    you could try using imagealpha. it brought my project from 190mb to 60mb (before gamesalad made RI images).

    http://pngmini.com/

    I don't think gamesalad can do separate binaries so you have no choice but to make your game under 50mb... its stupid really.
  • patapplepatapple Member Posts: 873
    You can submit to amazon through the FTP server if your binary is higher than 30 mb. Download a FTP client and put the info of amazon and chooess the apk. Then upload it. Very simple
Sign In or Register to comment.